Foundations of Game Art & Animation Course

Study video game art and pursue your career as a video game artist

We will teach you how to make games.
The game art course at our site will provide you with a strong foundation in 3D modeling and game animation that you can use to create your own video games! We will walk you through character and environment design step by step so you can start making your own amazing art.

The following are some of the reasons why you should study game art from us:

  • Maya, Substance Painter and Unreal Engine are just a few of the programs you may learn.

The gaming business is quickly expanding, and now is an excellent moment to join. The game art & animation program in our courses is the ideal way to get started in the fascinating field of game art. Even if you're a complete newbie, it will teach you how to make high-quality graphics and realistic elements.

Learn the latest studio techniques, experiment with different 2D and 3D styles. Gain confidence using industry-leading software like Maya, Substance Painter, and Unreal Engine, learn the latest studio techniques, and graduate with original work for your portfolio!
Skill level
Intermediate
Prerequisites
Basic computer skills & min. computer specs
Included software
Maya, Substance Painter, Unreal Engine
Learn about game art
Our game art courses will prepare you for a rewarding career in the industry. Unleash your creative potential while developing the practical work skills that studios seek.
  • Scheduling Options
    Schedule your classes around your employment and family obligations.
  • Tasks for practics
    Get skills on how to work on big motion pictures and video games.
  • Job-Ready Competencies
    Develop the practical, relevant work abilities that studios need.
  • Plans for Payment
    Options for pursuing your passion and getting started working sooner.
curriculum
A program that has been authorized by the industry to help you start your career as a video game artist.
Term 1:
GAMES ANIMATION & MODELING
Beginning with 3D modeling and animation tasks in Maya, Substance Painter, and Unreal Engine, learn the fundamentals of game art. Set up a professional workflow to practice–a it's talent you'll need throughout your career. Create game animations using the 12 Principles of Animation before moving on to game asset creation. Finish with portfolio items such animation walk cycles and combat sequences, as well as 3D models of stylised accessories or weapons.
Term 2:
ANIMATION, CHARACTER ART, AND ENVIRONMENT MODELING
Put your new talents to the test with increasingly difficult tasks! Experiment with animating characters as they interact with their environment. Then, figure out how they cope with physical force so you may begin animating combat motions that are typically seen in video game development. Enter a human anatomy course and use what you've learned to construct a 3D character with clothes and accessories. Finally, develop a realistic 3D setting with buildings, trees, rocks, and objects utilizing a concept design.
Term 3:
A COURSE IN REAL-TIME 3D AND VIRTUAL PRODUCTION
This real-time term will begin with the foundations of Unreal Engine, including how to build up animated characters in the engine, as well as a range of features, as well as rigging and motion capture principles. Moving on to the more advanced Real-Time 3D & Virtual Production Course, where you'll use your new abilities to create a film-quality cinematic shot, requires a strong foundation in this field.

FAQ
Do you have any questions? We've got the answers you're looking for.
Learn more about the course qualifications and the game development occupations you may want to pursue in the future. Visit the main FAQ page or email us if you have any general inquiries regarding studying.
FAQS FOR THE GAME ART AND ANIMATION COURSE
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